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| 1) Innovation indicators: great ideas, caution points, warnings, concern areas 2) Could you get a patent? 3) Is your idea new? 4) Patent information 5) Business information Send us a comment |
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| 1.c. Assessing whether your idea is worth the effort. Here is our non-exhaustive compilation of warning signs. Be tough and play Devil's Advocate. Warning sign 1 Gadgets which are the result of a rewarding mental challenge. Some problems are really fun to solve. An example is the combustion engine where there are so many ways to put the parts together that you get caught up in improving it. Unfortunately so have a very large number of people - and it is very unlikely that you have thought of a permutation that offers a much better result with no disadvantages. Warning sign 2 Gadgets to solve a problem you have personally recognised. Many people you talk to will agree that a solution to the problem would be a great thing - but how many have actually recognised this problem by themselves and gone to the shops or Internet to look for a solution? How many people seeing your product would instantly recognise the need they have for it? On the other hand - if you really have identified a need that no-one else has recognised, but which lots of people will recognise when you tell them - then you could be about to make a lot of money. Warning sign 3 Wide sweeping concepts for electronics. There are usually two main routes forward - sidestepping the big players or via the big players. There are very few success stories for the first route (Such as Napster and Skype) - how are you going to get sufficient initial interest before you get big? If you do get big, how is your infrastructure going to cope? The two examples above did so by offering a free product via peer-to-peer infrastructure which has enormous scalability. The second route is perhaps easier but is often met with disinterest from the big players (E.g. Dyson who had to fight to be recognised). Are you going to be able to convince people who don't need you and who already have plenty of ideas to choose from? Warning sign 4 A solution for many problems. Multi-gadget devices need to be sufficiently valuable in a defined setting, not just quite useful in lots of random situations. An example is multi-tools which tend to be purchased for their cool-value, or with a particular situation in mind. Warning sign 5 Hi-tech solutions which are only a bit better than low-tech ones. The extra cost of your solution is likely to deter most buyers. This is a particular problem in markets where consumers are used to their preferred products. Warning sign 6 "I had an idea, but I found something similar on ep.espacenet.com but then I thought of another way of doing it which hasn't been patented." It's important to distinguish between A) a strategy of initially setting out to identify what hasn't been patented in a whole field of technology (and claiming it), & B) choosing a new route because the one you wanted was taken. Admittedly some people have succeeded with the latter - but the route has a way of pushing you towards ideas that will never be commercial successes. Warning area 1 Software algorithms. Watch out for the 'just software' trap. If you have invented a computer algorithm, then it is possible it may be considered "software per se" by the European or UK patent office. For the vast majority of software this is side-stepped by describing it as "software for controlling a computer to provide information to a user/activate a device/etc". The distinction is important because of some legal precedents, and legislative restrictions on "software per se". Warning area 2 New advertising services. Perhaps you have thought of a way to get advertising content to an audience. There will be an authority to get past/convince, and they usually aren't interested because they are there to further the interests of that very audience. If it is private companies that you need to enthuse, expect that they will still want to keep their customers happy and they will recognise that advertising is by definition intrusive. Warning area 3 Safety products. Be aware that customers are often making a purchase to comply with health and safety rules and want the cheapest solution which matches their criteria. Very few people are willing to spend money to attain a higher safety level than is common. Also - private consumers are very image conscious and will be strongly deterred if there is an effect on their self-image. On the other hand there is lots of money to be made if you do have a commercially viable product which deals with a company's safety needs. This is a difficult area in which to judge products. Warning area 4 USB / Bluetooth / passive RFID tags / Mobile phone peripherals. Plenty of people have thought hard about what could be done with these technologies and general ideas are likely to have been explored. Be careful of assuming that your idea is new. However really novel ideas might yet be winners because these technologies are still growing and are set to become completely ubiquitous. Warning area 5 A mentally challenging / intellectually stimulating new game or toy. Remember that these are mainly bought as presents and consumers don't look much further than the photo on the box. The contents of your box may be better than what is on the market but purchases are based on the cover. Manufacturers know that dumb games with dinosaurs and tanks sell. Warning area 6 An idea for a new additive for a cosmetic/health/hygiene product. One problem here is that additives such as Aloe Vera, can be selected from a large list of additives. The more gimmicky ones quickly go in and out of fashion. The decision to include them is usually on the basis of market research or a committee. Manufacturers are unlikely to be interested in an external individual's opinion. Well done for getting through all that, before you are finished check out our list of concern areas. Warning: Nothing in this document constitutes legal advice. Talk to a business advisor and an intellectual property advisor in your country before taking any action or making any decisions. All rights reserved. |
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